Show simple item record

dc.contributor.authorDempsey, Mary
dc.contributor.authorRiedel, Ralph
dc.contributor.authorKelly, Martina
dc.contributor.editorAPMS
dc.date.accessioned2017-06-01T13:31:09Z
dc.date.available2017-06-01T13:31:09Z
dc.date.issued2014-09-20
dc.identifier.citationDempsey, Mary, Riedel, Ralph, & Kelly, Martina. (2014). Serious Play as a method for process design. In B. Grabot, B. Vallespir, S. Gomes, A. Bouras & D. Kiritsis (Eds.), Advances in Production Management Systems: Innovative and Knowledge-Based Production Management in a Global-Local World, IFIP WG 5.7 International Conference, APMS 2014, Ajaccio, France, September 20-24, 2014, Proceedings, Part I (Vol. 438, 439 and 440, pp. 395-401): Springer.en_IE
dc.identifier.issn1868-422X
dc.identifier.urihttp://hdl.handle.net/10379/6558
dc.description.abstractAs motivating and including people is a crucial aspect in any plan-ning, design and change process there is always a need for appropriate methods and tools to support this. Lego Serious Play (LSP) is such a method which was developed to facilitate among others communication, creativity and shared mental models. In this paper the application of LSP is demonstrated for the case of re-designing a product development lifecycle process. With the case study we pursue a qualitative approach to seek for support that LSP is able to support team building and team decision processes, to avoid typical pitfalls of group-think which will finally lead to solutions of higher quality, to efficient processes and to satisfied participants.en_IE
dc.formatapplication/pdfen_IE
dc.language.isoenen_IE
dc.publisherSpringeren_IE
dc.relation.ispartofIFIP WG 5.7 International Conference APMSen
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Ireland
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/3.0/ie/
dc.subjectSerious Playen_IE
dc.subjectProcess Designen_IE
dc.subjectNew product developmenten_IE
dc.subjectProcess designen_IE
dc.subjectParticipative design processesen_IE
dc.subjectLego Serious Playen_IE
dc.titleSerious Play as a method for process designen_IE
dc.typeConference Paperen_IE
dc.date.updated2017-05-19T16:08:09Z
dc.identifier.doi10.1007/978-3-662-44739-0
dc.local.publishedsourcehttp://dx.doi.org/10.1007/978-3-662-44739-0en_IE
dc.description.peer-reviewednon-peer-reviewed
dc.contributor.funder|~|
dc.internal.rssid12545594
dc.local.contactMary Dempsey, Mechanical Engineering, Eng-2048, Engineering Building, Nui Galway. 2258 Email: mary.dempsey@nuigalway.ie
dc.local.copyrightcheckedNo
dc.local.versionDRAFT
nui.item.downloads404


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record

Attribution-NonCommercial-NoDerivs 3.0 Ireland
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 Ireland