dc.contributor.author | Dempsey, Mary | |
dc.contributor.author | Riedel, Ralph | |
dc.contributor.author | Kelly, Martina | |
dc.contributor.editor | APMS | |
dc.date.accessioned | 2017-06-01T13:31:09Z | |
dc.date.available | 2017-06-01T13:31:09Z | |
dc.date.issued | 2014-09-20 | |
dc.identifier.citation | Dempsey, Mary, Riedel, Ralph, & Kelly, Martina. (2014). Serious Play as a method for process design. In B. Grabot, B. Vallespir, S. Gomes, A. Bouras & D. Kiritsis (Eds.), Advances in Production Management Systems: Innovative and Knowledge-Based Production Management in a Global-Local World, IFIP WG 5.7 International Conference, APMS 2014, Ajaccio, France, September 20-24, 2014, Proceedings, Part I (Vol. 438, 439 and 440, pp. 395-401): Springer. | en_IE |
dc.identifier.issn | 1868-422X | |
dc.identifier.uri | http://hdl.handle.net/10379/6558 | |
dc.description.abstract | As motivating and including people is a crucial aspect in any plan-ning, design and change process there is always a need for appropriate methods and tools to support this. Lego Serious Play (LSP) is such a method which was developed to facilitate among others communication, creativity and shared mental models. In this paper the application of LSP is demonstrated for the case of re-designing a product development lifecycle process. With the case study we pursue a qualitative approach to seek for support that LSP is able to support team building and team decision processes, to avoid typical pitfalls of group-think which will finally lead to solutions of higher quality, to efficient processes and to satisfied participants. | en_IE |
dc.format | application/pdf | en_IE |
dc.language.iso | en | en_IE |
dc.publisher | Springer | en_IE |
dc.relation.ispartof | IFIP WG 5.7 International Conference APMS | en |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Ireland | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/3.0/ie/ | |
dc.subject | Serious Play | en_IE |
dc.subject | Process Design | en_IE |
dc.subject | New product development | en_IE |
dc.subject | Process design | en_IE |
dc.subject | Participative design processes | en_IE |
dc.subject | Lego Serious Play | en_IE |
dc.title | Serious Play as a method for process design | en_IE |
dc.type | Conference Paper | en_IE |
dc.date.updated | 2017-05-19T16:08:09Z | |
dc.identifier.doi | 10.1007/978-3-662-44739-0 | |
dc.local.publishedsource | http://dx.doi.org/10.1007/978-3-662-44739-0 | en_IE |
dc.description.peer-reviewed | non-peer-reviewed | |
dc.contributor.funder | |~| | |
dc.internal.rssid | 12545594 | |
dc.local.contact | Mary Dempsey, Mechanical Engineering, Eng-2048, Engineering Building, Nui Galway. 2258 Email: mary.dempsey@nuigalway.ie | |
dc.local.copyrightchecked | No | |
dc.local.version | DRAFT | |
nui.item.downloads | 404 | |