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Now showing items 11-20 of 56
Automated in-camera detection of flasheye defects
(IEEE, 2005)
This paper examines the problem of performing automated real-time detection of flash eye defects (redeye) in the firmware of a digital camera. Several different algorithms are compared, timing and memory requirements ...
Biometric access control for digital media streams in home networks
(IEEE, 2007)
Methods for controlling access to digital media content in the home environment using biometric sensing techniques are described. A wireless rebroadcast system for IP-TV content was retrofitted with a combination of ...
Architecture of a PVR appliance with 'Long Tail' internet-TV capabilities
(IEEE, 2006)
The design and implementation of a networked PVR appliance incorporating support for Internet-TV is described. The appliance incorporates support for the bittorrent protocol and employs user tools for content location, ...
Deep learning for consumer devices and services: Pushing the limits for machine learning, artificial intelligence, and computer vision
(Institute of Electrical and Electronics Engineers (IEEE), 2017-04)
In the last few years, we have witnessed an exponential growth in research activity into the advanced training of convolutional neural networks (CNNs), a field that has become known as deep learning. This has been triggered ...
Browser-style interfaces to a home automation network
(IEEE, 1997)
The design and implementation of a browser-style interface to a home automation network is described. The interface supports browsing and navigation of network devices and context structures and the user can ...
Introducing the IEEE Biometrics Compendium: Insight into the current issue.
(IEEE, 2014-01)
IEEE biometrics compendium is the first IEEE virtual journal, which is a
collection of previously published IEEE papers in specific scientific and
technical disciplines paired with value-added commentary from technology ...
Real-Time Eye Gaze Tracking for Gaming Design and Consumer Electronics Systems
(2012)
Real time face detection combined with eye-gaze tracking can provide a means of user input into a gaming environment. Game and CE system designers can use facial and eye-gaze information in various ways to enhance UI design ...
Real-time eye gaze tracking for gaming design and consumer electronics systems
(IEEE, 2012)
Real time face detection combined with eyegaze
tracking can provide a means of user input into a gaming
environment. Game and CE system designers can use facial
and eye-gaze information in various ways to enhance ...
Browser and applet interfaces to CEBUS networks
(IEEE, 1997-06-13)
[no abstract available]
Deep neural network and data augmentation methodology for off-axis iris segmentation in wearable headsets
(Elsevier, 2019-08-01)
A data augmentation methodology is presented and applied to generate a large dataset of off-axis iris regions and train a low-complexity deep neural network. Although of low complexity the resulting network achieves a high ...