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System dynamics modelling to support policy analysis for sustainable health care
(2014)
System dynamics (SD) is an established simulation methodology used to explore the behaviour of social systems over time. The field has addressed challenging sustainability problems in fisheries, urban planning and environmental ...
Polarity assessment of thermoresponsive poly(NIPAM-co-NtBA) copolymer films using fluorescence methods.
(Springer, 2010)
The in-situ, non-contact, and non-destructive measurement of the physicochemical properties such as the polarity of thin, hydrophilic polymer films is desirable in many areas of polymer science. Polarity is a complex factor ...
Analysing the impact of dimensionality on diversity in a multi-layered Genotype-Phenotype mapped genetic algorithm
(IEEE, 2013-06-20)
This paper examines the impact of changes in dimensionality on a multi-layered genotype-phenotype mapped GA. To gain an understanding of the impact we carry out a series of experiments on a number of well understood ...
Co-evolutionary analysis: a policy exploration method for system dynamics models
(System Dynamics Society / Wiley, 2012-10-22)
In system dynamics (SD), complex nonlinear systems can generate a wide range of possible behaviours that frequently require search and optimization algorithms in order to explore optimal policies. Within the SD literature, ...
Revealing the Origin and Nature of Drug Resistance of Dynamic Tumour Systems
(2010)
In this paper, the authors identify the strategies that resistant subpopulations of cancer cells undertake to overcome the effect of the anticancer drug Topotecan. For the analyses of cell lineage data encoded from timelapse ...
Experimental Assessment of an Emotion Tracking Software Agent (ETA) for Assisting Communicative Interactions of Multitasking Users in Groupware
(Eurosis, 2011-08-22)
Interactions such as discussion and negotiation in face-to-face work contexts strongly rely on non-verbal feedback. Such feedback provides indications of important negotiation states such as agreement or disagreement and ...
Player-Traced Empirical Cost-Surfaces for A* Pathfinding
(Eurosis, 2011)
This paper discusses the use of empirical cost-surfaces derived from substantial amounts of player-traced movements in an online vehicular combat game, for the purposes of improving A* pathfinding by AI vehicles. The ...
Evolving Racetrack Knowledge in a Racing Game.
(21st National Conference on Artificial Intelligence and Cognitive Science, 2010-07-30)
This paper discusses the use of a Genetic Algorithm (GA) to evolve waypoint-based racing lines for computer-controlled cars in an online game. One goal is the reduction of developer effort, in order to automatically produce ...
Emotion Tracking for Remote Conferencing Applications using Neural Networks.
(The 21st National Conference on Artificial Intelligence and Cognitive Science, 2010-08-31)
In face-to-face work, discussion and negotiation relies strongly on non-verbal feedback, which provides important clues to negotiation states such as agreement/disagreement and understanding/confusion, as well as indicating ...
Neutrality through transcription and translation in genetic algorithm representation
(SciTePress Digital Library, 2012-10-05)
This paper examines the use of the biological concepts of transcription and translation, to introduce neutrality into the representation of a genetic algorithm (GA). The aim of the paper is to attempt to identify problem ...