Now showing items 1-3 of 3
FPGA based stereo imaging system with applications in computer gaming
A real-time stereo imaging system is described. It incorporates dual image acquisition chains on a single FPGA device and is able to provide real-time synchronized video output from twin CMOS imaging sensors. The platform ...
Hardware implementation of a real-time 3D video acquisition system
An implementation of a real-time 3D video acquisition system on a single FPGA is presented. Our approach is based on the use of stereo image sensors and can display real-time 3D video when combined with shutter glasses. ...
Enhanced real-time face models from stereo imaging for gaming applications
Techniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face ...