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dc.contributor.authorIonita, Mircea C.en
dc.contributor.authorAndorko, Istvanen
dc.contributor.authorCorcoran, Peteren
dc.identifier.citationIonita, M. C., Andorko, I., & Corcoran, P. (2009). Enhanced real-time face models from stereo imaging for gaming applications. Paper presented at the Games Innovations Conference, 2009. ICE-GIC 2009.en
dc.description.abstractTechniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face model. Two techniques are investigated, the first based on 2D+3D AAMs and the second using methods based on thin plate splines. The resulting 3D models can offer a practical real-time face model which is suitable for a range of applications in computer gaming. Due to the compact nature of AAMs these are also very suitable for use in embedded devices such as gaming peripherals.en
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Ireland
dc.subjectComputer gamesen
dc.subjectEmbedded systemsen
dc.subjectFace recognitionen
dc.subjectImage enhancementen
dc.subjectSolid modellingen
dc.subjectSplines (mathematics)en
dc.subjectStereo image processingen
dc.subjectUser interfacesen
dc.subject2D active appearance face modelen
dc.subjectComputer gaming applicationen
dc.subjectEmbedded deviceen
dc.subjectGaming peripheralen
dc.subjectImage depthen
dc.subjectReal-time 3D face model enhancementen
dc.subjectStereo imagingen
dc.subjectThin plate splineen
dc.subjectUser interfaceen
dc.subjectElectrical and Electronic Engineeringen
dc.titleEnhanced real-time face models from stereo imaging for gaming applicationsen
dc.typeConference Paperen
dc.contributor.funderIrish Research Council for Science, Engineering and Technologyen
dc.contributor.funderTessera (Ireland) Ltd.en

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Attribution-NonCommercial-NoDerivs 3.0 Ireland
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 Ireland