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World of WebCraft - Mashing up World of Warcraft and the Web

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dc.contributor.author Möller, Knud en
dc.date.accessioned 2009-12-15T15:09:53Z en
dc.date.available 2009-12-15T15:09:53Z en
dc.date.issued 2008 en
dc.identifier.citation Knud Möller "World of WebCraft - Mashing up World of Warcraft and the Web", 4th Workshop on Scripting for the Semantic Web, in conjunction with ESWC 2008, 2008. en
dc.identifier.uri http://hdl.handle.net/10379/536 en
dc.description.abstract This short paper presents World of WebCraft, a set of tools which together allow players of the MMORPG World of Warcraft to generate photoblog-like Web representations of their in-game avatars. This is achieved by periodically logging information of the location of the avatar during the game, matching this information with in-game screenshots and then uploading them to Flickr, using machine-tags as annotations. Finally, an additional Web application uses the machine- tagged pictures to generate the photoblog. The tools are implemented using a combination of Lua and Ruby (two scripting languages), as well as Objective-C. en
dc.format application/pdf en
dc.language.iso en en
dc.subject.lcsh World of Warcraft en
dc.subject.lcsh Computer games en
dc.subject.lcsh Ruby (Computer program language) en
dc.subject.lcsh Lua (Computer program language) en
dc.subject.lcsh Object-oriented programming (Computer science) en
dc.title World of WebCraft - Mashing up World of Warcraft and the Web en
dc.type Workshop paper en
dc.description.peer-reviewed peer-reviewed en
dc.contributor.funder NEPOMUK en

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