dc.contributor.author | Möller, Knud | en |
dc.date.accessioned | 2009-12-15T15:09:53Z | en |
dc.date.available | 2009-12-15T15:09:53Z | en |
dc.date.issued | 2008 | en |
dc.identifier.citation | Knud Möller "World of WebCraft - Mashing up World of Warcraft and the Web", 4th Workshop on Scripting for the Semantic Web, in conjunction with ESWC 2008, 2008. | en |
dc.identifier.uri | http://hdl.handle.net/10379/536 | en |
dc.description.abstract | This short paper presents World of WebCraft, a set of tools which together allow players of the MMORPG World of Warcraft to generate photoblog-like Web representations of their in-game avatars. This is achieved by periodically logging information of the location of the avatar during the game, matching this information with in-game screenshots and then uploading them to Flickr, using machine-tags as annotations. Finally, an additional Web application uses the machine- tagged pictures to generate the photoblog. The tools are implemented using a combination of Lua and Ruby (two scripting languages), as well as Objective-C. | en |
dc.format | application/pdf | en |
dc.language.iso | en | en |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 Ireland | |
dc.rights.uri | https://creativecommons.org/licenses/by-nc-nd/3.0/ie/ | |
dc.subject.lcsh | World of Warcraft | en |
dc.subject.lcsh | Computer games | en |
dc.subject.lcsh | Ruby (Computer program language) | en |
dc.subject.lcsh | Lua (Computer program language) | en |
dc.subject.lcsh | Object-oriented programming (Computer science) | en |
dc.title | World of WebCraft - Mashing up World of Warcraft and the Web | en |
dc.type | Workshop paper | en |
dc.description.peer-reviewed | peer-reviewed | en |
dc.contributor.funder | NEPOMUK | en |
nui.item.downloads | 311 | |