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Real-Time Eye Gaze Tracking for Gaming Design and Consumer Electronics Systems

ARAN - Access to Research at NUI Galway

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dc.contributor.author Corcoran, PM,Nanu, F,Petrescu, S,Bigioi, P
dc.date.accessioned 2012-10-15T13:45:09Z
dc.date.available 2012-10-15T13:45:09Z
dc.date.issued 2012
dc.identifier.citation Corcoran, PM,Nanu, F,Petrescu, S,Bigioi, P (2012) 'Real-Time Eye Gaze Tracking for Gaming Design and Consumer Electronics Systems'. Ieee Transactions On Consumer Electronics, 58 :347-355. en
dc.identifier.uri http://hdl.handle.net/10379/2998
dc.description.abstract Real time face detection combined with eye-gaze tracking can provide a means of user input into a gaming environment. Game and CE system designers can use facial and eye-gaze information in various ways to enhance UI design providing smarter modes of gameplay interaction and UI modalities that are sensitive to a users behaviors and mood. Here we review earlier approaches, using wearable sensors, or enhanced IR illumination. Our technique only requires video feed from a low-resolution user-facing camera. The algorithm is described and some comparative results on a range of embedded hardware are provided. The potential for using eye-gaze as a means of direct user input and improving the accuracy of estimation accordingly is also discussed. en
dc.language.iso en
dc.relation.ispartof Ieee Transactions On Consumer Electronics en
dc.subject
dc.subject Face Tracking
dc.subject Eye Tracking
dc.subject Eye-Gaze
dc.subject HCI
dc.subject User Interface
dc.subject Embedded Imaging
dc.subject CAMERAS
dc.subject MODELS
dc.title Real-Time Eye Gaze Tracking for Gaming Design and Consumer Electronics Systems en
dc.type Article
dc.date.updated 2012-10-15T12:20:42Z
dc.description.peer-reviewed peer-reviewed
dc.contributor.funder |~|
dc.internal.rssid 2194757
dc.local.contact Peter Corcoran, Electrical & Electronic Eng, Room 3041, Engineering Building, Nui Galway. 2764 Email: peter.corcoran@nuigalway.ie
dc.local.copyrightchecked Yes
dc.local.version ACCEPTED

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