Browsing Electrical and Electronic Engineering by Subject "Electrical and Electronic Engineering"
Now showing items 1-20 of 20
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Appearance capturing and animation techniques for realistic, true-identity gaming avatars
(IEEE, 2009-10-23)Making use of a class of 2D statistical face models known as active appearance models (AAMs), we investigate a technique for generating real-time animated avatars suitable for video gaming. We consider here a number of ... -
Automatic indexing of consumer image collections using person recognition techniques
(IEEE, 2005-01-08)An evaluation of person recognition technologies for use in an automatic cataloging tool for consumer image collections is presented. Prototype implementations of the automatic cataloging tool and user search tools are ... -
Biometrically auditable public key infrastructure technology for secure multimedia content
(IEEE, 2005-05-16)A system for signing and tracing the use of digital content based on biometrically generated key-pairs is described. The system is designed to protect the fair use rights of end-users and can be readily incorporated into ... -
A combined approach to feature extraction for mouth characterization and tracking
(IEEE, 2009-02-10)A statistical Active Appearance Model (AAM) is developed to model and track the lips. A major challenge in modelling the mouth area, considered the most deformable facial feature, is the weak contrast between lips and skin ... -
Determining Unique Fingerprint Features for Biometric Encoding of Data
(IEEE, 2008-01-09)A novel approach to determining unique fingerprint features with high repeatability is described. The techniques described are particularly suitable for CE applications and devices employing inexpensive capacitative ... -
Enhanced real-time face models from stereo imaging for gaming applications
(IEEE, 2009-10-23)Techniques for improved 2D active appearance face models are presented. When these are applied to stereoscopic image pairs we show that sufficient information on image depth is obtained to generate an approximate 3D face ... -
Facial expression modeling using component AAM models - Gaming applications
(IEEE, 2009-10-23)In this paper we provide preliminary results on a new modeling approach for improved determination of facial expressions from a low-resolution video stream. An initial proof-of-concept using an extension of an Active ... -
Fast A/V channel switching on a wireless home network
(IEEE, 2005-11-21)A method of enabling fast switching between multimedia streams on an 802.11g network is described. This technique is particularly useful for A/V home network applications where it is desirable to simulate the fast channel ... -
FPGA based stereo imaging system with applications in computer gaming
(IEEE, 2009-10-23)A real-time stereo imaging system is described. It incorporates dual image acquisition chains on a single FPGA device and is able to provide real-time synchronized video output from twin CMOS imaging sensors. The platform ... -
An FPGA-based stereoscopic camera - electronic design tools and techniques
(IEEE, 2010-08-05)Electronic design tools and techniques for the implementation of a stereoscopic camera based on an FPGA (Field Programmable Gate Array) are presented. The stages of an IPP (Image Processing Pipeline) are presented together ... -
Hardware implementation of a real-time 3D video acquisition system
(IEEE, 2010-07-15)An implementation of a real-time 3D video acquisition system on a single FPGA is presented. Our approach is based on the use of stereo image sensors and can display real-time 3D video when combined with shutter glasses. ... -
Home networking middleware infrastructure for improved audio/video appliance functionality and interoperability
(IEEE, 2006-05-15)A software architecture is described which significantly improves the accessability of multiple home appliances on a heterogeneous home network. Methods for aggregating devices into virtual clusters on a local middleware ... -
Managing Digital Image Collections from your TV-Set: A State-of-Art Review
(IEEE, 2007-07-14)The problem of managing growing digital image collections is discussed in the context of a home user. The use of a conventional television set as both a viewing and management tool is discussed. The problem of linking ... -
Next Generation Face Tracking Technology Using AAM Techniques
(IEEE, 2007)This paper realizes an investigation of the active appearance model (AAM) techniques, with particular emphasis on problems related to the implementation of AAM in realtime face tracking applications for embedded systems. ... -
Rapid prototyping of networked A/V CE appliances
(IEEE, 2006-05-15)In this paper the design and rapid prototyping of networked A/V CE appliances is described. Practical implementations of three types of appliance are described: (i) a streaming A/V server; (ii) a streaming A/V client device ... -
Real-Time Fingerprint Analysis & Authentication for Embedded Appliances
(IEEE, 2007-04-10)A complete fingerprint analysis system is described. The design and architecture of a loadable device driver for a USB fingerprint sensor is described. Image processing filters to enhance the raw image data and to extract ... -
A Review of Face Recognition Techniques for In-Camera Applications
(IEEE, 2007-08-20)This paper presents an overview of a number of classical face recognition techniques, including an assessment of their suitability for applications in real-time embedded systems such as digital cameras, and a generalized ... -
A secure and efficient micropayment solution for online gaming
(IEEE, 2009-10-23)An innovative micropayment solution is proposed which incorporates both distributed security and social networking features. This has significant potential to impact on both the provision of new services and community ... -
Separating Directional Lighting Variability in Statistical Face Modelling Based on Texture Space Decomposition
(IEEE, 2007-07-04)In this paper we propose a simple method for decomposing the linear texture space of a facial appearance model into two linear subspaces, one for inter-individual variability and another for variations caused by directional ... -
Time and timing issues within the wireless application home environment
(IEEE, 2008-03-03)