Browsing College of Engineering and Informatics by Subject "Avatars"
Now showing items 1-1 of 1
-
Appearance capturing and animation techniques for realistic, true-identity gaming avatars
(IEEE, 2009-10-23)Making use of a class of 2D statistical face models known as active appearance models (AAMs), we investigate a technique for generating real-time animated avatars suitable for video gaming. We consider here a number of ...